Exact wireframe and surfaces for shapes solids cannot reach
Build class-A-style shapes from exact 3D curves and surfaces: extrudes, revolves, sweeps, fills and multi-section lofts, reworked with split, trim, join, healing and rolling-ball fillets. Curves and surfaces stay mathematically exact; nothing is baked into a tessellated approximation.
Works on
Parts
Toolboxes
4
Ergonomic mouse shellA sculpted mouse shell in Surface Design
Why it matters
What stands out
Exact curves, not chords
Conics are exact rational Béziers, a 3D curve offset is a true offset curve (r=40 offset by 5 gives exactly r=45), and a sketch arc stays a true circular edge all the way into the surface.
Lofts through sections and guides
Multi-Sections Surface lofts through two or more sections picked in the tree or the view, follows one guide or a whole curve network, with drag-reorderable lists and draggable closing points.
Rolling-ball Shape Fillet
A bitangent fillet between two supports where you click the half of each support to keep, with minimum or maximum extremities.
Inputs step aside
When a surface operation consumes other surfaces, the inputs are hidden automatically so only the result is shown — a setting turns this off.